MUSIC COMPOSITION & SOUND DESIGN

FRACTURES

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Audio Examples

Nobody likes to look at a cluttered website, so here’s just a few examples. Use the buttons at the bottom of the section to hear a whole lot more :)







 

GAMING

FILM & TV

 

about

About

Brooklyn-About-Pic2

 

FRACTURES is Rob Fenn. I’m a composer and sound designer based in Manchester, UK.

I liaise closely with the client throughout each project to provide a personal, professional, and complete music composition and sound design service.

Fractures can provide your project with original, high quality music and sound in all genres, with fast turnaround if required, at affordable rates.

But that’s not enough, is it…you also want to get an idea of what I’m like to work with. So please take a look below at some of the nice things people have said about my involvement with their beloved projects…

 

what-clients-are-saying

Don’t just take my word for it…

  • Minh-Quan Ngo (Spiritbomb.co) - Skychamp

    “When working with many other freelance musicians, I think the hardest thing is to communicate with them about what you want to the music to feel like. But working with Rob on SkyChamp’s music was a great experience . He was very supportive and understand my requests very quickly. Therefore getting the exact feeling I want is a very quick and efficient process.”

    Minh-Quan Ngo (Spiritbomb.co) - Skychamp
  • James Martin, Creator of Shallow Space

    “Rob has helped us out no end with his high quality sound effects. He turns them around quickly, reacts flexibly to requests for alterations and has a professional yet jovial mentality which always keeps us coming back. In my humble opinion, you’ll be looking long and hard for someone better!

    James Martin, Creator of Shallow Space
  • Antti Pouru, Creator of Navalia

    “Robert Fenn was a real professional even though my budget was really small. He worked very quickly and was very flexible even when my estimated time frame was not accurate. I would highly recommend his services!

    Antti Pouru, Creator of Navalia
  • Stefan Johansson, Creator of Ace Maverick for IOS

    “Rob (Fractures) is a highly talented musician and audio guy..and a pleasure to work with. Originally Rob Contacted me after seeing my game “Ace Maverick”. When I later decided to add some extra content and I needed some audio bits and cutscenes done I decide to give him the work after reviewing his portfolio. He was quick to iterate and work with feedback and always hitting the mark and such I would not hesitate to recommend him, your audio work would be in good hands… :) 

    Stefan Johansson, Creator of Ace Maverick for IOS
  • Guus Thissen - Phantom Technology

    “During the development of Titan Rush, Rob got interested in the project and offered me his audio services. After taking a listen at his previous work, I knew right away that he would be the right person for the job. I enjoyed working with him, and I am very happy with the results. No game is complete without good audio, and Rob does an excellent job at it. The players love it too! If I need quality audio done in the future, I know right who to contact!”

    Guus Thissen - Phantom Technology
  • Loana Furcoi - 2Think Games

    “In our partnership with Rob the thing that really impressed us was the fact that he quickly grasped the concept and perfectly understood the style of our game. The changes we had to request were few and even then were finely executed with a confident albeit unexpected approach. When one partners with a freelance there’s always the concern that some old idea will be recycled to speed up the work. That wasn’t our case with Rob, he created something completely original for us. Furthermore, he gave us a hand in the mixing process suggesting the right corrections. We look forward to work with him again on our future projects.”

    Loana Furcoi - 2Think Games
  • Shane McCafferty - EGVroom

    For Starseed I was looking for a very specific style of music and SFX. Rob understood immediately and over-delivered on everything. Rob was always available and ended up contributing much more than audio to the project. I would recommend Rob in a heartbeat.

    Shane McCafferty - EGVroom
  • Jonathan Port - Four5Six Pixel Games

    As a one man indie developer, Fractures has been superb to work with. He took control of the whole music design for my game, Hyper Sentinel, and took away the stress of trying to find the right music fit for the game. Fractures has an amazing, unique, ability to really get to the underlying driving gameplay of your video game and create an incredible mood for it through his music. He works entirely around your time-frames and gets things done exactly when he says. He will be called upon again for my next project!

    Jonathan Port - Four5Six Pixel Games
  • Paul Zakrzewski - Iteration 11

    “When there is a combination of talent and reliability – there is peace of mind, and that is very rare thing. Fractures has been an incredible resource for Void Destroyer and has made music and sound design one of the easiest aspects of the challenging development process. With Fractures I know that my expectations will be exceeded, that assets delivered on schedule and that I have one less worry.”

    Paul Zakrzewski - Iteration 11
  • Wooga

    “The Wooga team found working with Fractures to be smooth and his work to be of high quality. Hope to work with him again soon!”

    Wooga
  • Nate Dicken - BorderLeap

    “Rob has been awesome to work with. Our game Blendamaze went through a pretty massive overhaul and needed some good thought-provoking music that matched the mood and style of the game. Rob was able to really get into the gameplay and create custom music that worked with every stage of the game. Looking forward to working again with Rob soon!”

    Nate Dicken - BorderLeap
  • Sergey Mohov

    “Rob Fenn combines an outstanding musical talent and good understanding of sound in games with eagerness, efficiency, determination and attention to detail. He has excellent communication skills and a sense of humour, which make him easy and pleasant to work with. He is extremely capable and able to work with tight restrictions and deadlines. For Dédale, he made three amazing music tracks in a genre previously unknown to him within one week, which were complimented by both players and press on multiple occasions. All in all, highly recommended.”

    Sergey Mohov
  • Minh-Quan Ngo (Spiritbomb.co) - Skychamp

    “When working with many other freelance musicians, I think the hardest thing is to communicate with them about what you want to the music to feel like. But working with Rob on SkyChamp’s music was a great experience . He was very supportive and understand my requests very quickly. Therefore getting the exact feeling I want is a very quick and efficient process.”

    Minh-Quan Ngo (Spiritbomb.co) - Skychamp
  • James Martin, Creator of Shallow Space

    “Rob has helped us out no end with his high quality sound effects. He turns them around quickly, reacts flexibly to requests for alterations and has a professional yet jovial mentality which always keeps us coming back. In my humble opinion, you’ll be looking long and hard for someone better!

    James Martin, Creator of Shallow Space
  • Antti Pouru, Creator of Navalia

    “Robert Fenn was a real professional even though my budget was really small. He worked very quickly and was very flexible even when my estimated time frame was not accurate. I would highly recommend his services!

    Antti Pouru, Creator of Navalia
  • Stefan Johansson, Creator of Ace Maverick for IOS

    “Rob (Fractures) is a highly talented musician and audio guy..and a pleasure to work with. Originally Rob Contacted me after seeing my game “Ace Maverick”. When I later decided to add some extra content and I needed some audio bits and cutscenes done I decide to give him the work after reviewing his portfolio. He was quick to iterate and work with feedback and always hitting the mark and such I would not hesitate to recommend him, your audio work would be in good hands… :) 

    Stefan Johansson, Creator of Ace Maverick for IOS
  • Guus Thissen - Phantom Technology

    “During the development of Titan Rush, Rob got interested in the project and offered me his audio services. After taking a listen at his previous work, I knew right away that he would be the right person for the job. I enjoyed working with him, and I am very happy with the results. No game is complete without good audio, and Rob does an excellent job at it. The players love it too! If I need quality audio done in the future, I know right who to contact!”

    Guus Thissen - Phantom Technology
  • Loana Furcoi - 2Think Games

    “In our partnership with Rob the thing that really impressed us was the fact that he quickly grasped the concept and perfectly understood the style of our game. The changes we had to request were few and even then were finely executed with a confident albeit unexpected approach. When one partners with a freelance there’s always the concern that some old idea will be recycled to speed up the work. That wasn’t our case with Rob, he created something completely original for us. Furthermore, he gave us a hand in the mixing process suggesting the right corrections. We look forward to work with him again on our future projects.”

    Loana Furcoi - 2Think Games
  • Shane McCafferty - EGVroom

    For Starseed I was looking for a very specific style of music and SFX. Rob understood immediately and over-delivered on everything. Rob was always available and ended up contributing much more than audio to the project. I would recommend Rob in a heartbeat.

    Shane McCafferty - EGVroom
  • Jonathan Port - Four5Six Pixel Games

    As a one man indie developer, Fractures has been superb to work with. He took control of the whole music design for my game, Hyper Sentinel, and took away the stress of trying to find the right music fit for the game. Fractures has an amazing, unique, ability to really get to the underlying driving gameplay of your video game and create an incredible mood for it through his music. He works entirely around your time-frames and gets things done exactly when he says. He will be called upon again for my next project!

    Jonathan Port - Four5Six Pixel Games
  • Paul Zakrzewski - Iteration 11

    “When there is a combination of talent and reliability – there is peace of mind, and that is very rare thing. Fractures has been an incredible resource for Void Destroyer and has made music and sound design one of the easiest aspects of the challenging development process. With Fractures I know that my expectations will be exceeded, that assets delivered on schedule and that I have one less worry.”

    Paul Zakrzewski - Iteration 11
  • Wooga

    “The Wooga team found working with Fractures to be smooth and his work to be of high quality. Hope to work with him again soon!”

    Wooga
  • Nate Dicken - BorderLeap

    “Rob has been awesome to work with. Our game Blendamaze went through a pretty massive overhaul and needed some good thought-provoking music that matched the mood and style of the game. Rob was able to really get into the gameplay and create custom music that worked with every stage of the game. Looking forward to working again with Rob soon!”

    Nate Dicken - BorderLeap
  • Sergey Mohov

    “Rob Fenn combines an outstanding musical talent and good understanding of sound in games with eagerness, efficiency, determination and attention to detail. He has excellent communication skills and a sense of humour, which make him easy and pleasant to work with. He is extremely capable and able to work with tight restrictions and deadlines. For Dédale, he made three amazing music tracks in a genre previously unknown to him within one week, which were complimented by both players and press on multiple occasions. All in all, highly recommended.”

    Sergey Mohov
work

Portfolio

A small selection of projects I’ve been part of…

Warfriends

 

Say hello

Get in touch with FRACTURES!